Apr 18, 2013

Not your grandmother’s online gaming

INAP Admin

Recently, I was invited to attend a meeting of the Georgia Game Developer’s Association (GGDA). It made me remember my first experience with gaming, which involved the original Nintendo game console, and I fondly recalled my grandmother saying that she’d never “waste her time on one of those things.” By the following week, she was helping Link save Zelda in “The Legend of Zelda” and was forever hooked on the iconic role play game.

As I listened to the panel of speakers at GGDA who had just returned from the Game Developers Conference (GDC) in San Francisco, one new piece of technology they were raving about was Sifteo Cubes. These are 1.7” cubes packed with more technology than my grandmother ever could have imagined. They communicate wirelessly with each other, and up to 12 cubes can be played at one time.

The techie in me began to think about the technology behind these innovative devices and the games that are played on them. To add games, one must download them via a desktop application and transfer them to a device using a USB cable. It made me wonder if Sifteo uses a Content Delivery Network (CDN) to support this type of download capability for their customers.

Internap’s CDN allows gaming companies to efficiently deliver content to gamers anywhere in the world at lightning fast speed. Using a CDN together with our Performance IPTM service creates a faster, more reliable online experience for users. The benefits to this are two-fold: gaming companies are able to distribute their content globally with minimal latency and their customers are able to download games more quickly and get back to gaming sooner. I wonder what my grandmother would have to say about that.

To learn more about the technologies that are essential to game developers, check out Internap’s Online Gaming Industry Handbook.

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