Month: November 2012
It’s going to be a mega month in the gaming world with today’s release of Halo 4 and other big title releases such as Assassin’s Creed III, Call of Duty: Black Ops 2, F1 Race Stars, Madden NFL 13 and Lego Lord of the Rings. With all the scheduled releases, it’s obvious that gaming is more popular than ever and will likely take the holiday season by storm. While gamers are planning which energy drink will fuel them through the midnight release of their latest obsession, game developers are obsessed with successful launches.
Whether you play by console, mobile or tablet — the explosion of online, mobile and the free-to-play world is proving to be the next dimension in gaming. The ultimate success of an online game depends on a vast array of variables including target audience and engagement strategy, platform choice, game play and logic, monetization and analytics capabilities to name just a few. Underlying all of these elements, however, is the IT Infrastructure that supports the entire online gaming stack. Regardless if you are in gaming or another industry, you need to know how publishers and developers are quickly adapting their IT Infrastructure and understand how their insights can help your infrastructure evolve as well.
Get in on our webcast and hear Infinite Game Publishing’s director of IT discuss how the company is gearing up for its launch of three new titles: MechWarrior Online, MechWarrior Tactics and Sins of a Dark Age. To level up, register for the webcast.